| ADDSTYLE | Adds windows or object styles |
| BKG | Sets object background color. Not all objects support this property. |
| BRUSH | Sets brush color and style. Brush used for fill object background. |
| DELSTYLE | Delete windows or object styles |
| DRAWCOTEXT | Name of OwnerDrawContext that will used for drawing of object client area (items) |
| DRECT | Window size in screen coordinates |
| ENABLE | Enables or disables object window. Depricated. Please use WS_DISABLED style. |
| FONT2 | Sets additional font (name, style, ...) |
| FONT | Sets font (name, style, ...) |
| FRALIGN | Object orientation and allignment |
| FRSIZING | Binding of the object changes |
| FRG | Foreground color |
| GROUP | Grouping. You can combine objects by groups and set style of objects in group according of state of main object. |
| MRECT | Window size relatively from mouse pointer coordinates |
| NCHITANS | Sets answer on WM_NCHITTEST |
| PARENT | Sets parent window. |
| PEN | Line propertyes |
| RECT | Window size in parent coordinates. |
| REGION | Assign region object to object's window. For example You can create object with hole in the object center. |
| SIZING | Sets sizing. You can describe how object's size will change according changes of other objects. |
| DELSIZING | Delete sizing settings for object |
| MINSIZE | Sets minimum size |
| MAXSIZE | Sets maximum size |
| MINPOS | Sets minimum position of topleft corner |
| MAXPOS | Sets maximum position of topleft corner |
| STYLE | Sets windows or object styles. All previous styles will be reset. |
| TALIGN | Sets text orientation. (not for all objects) |
| TEXT | Window (object) text. In some cases it can set window caption. (DIALOGS, LISTCTRL etc.) |
| TOOLTIP | Sets popup help text - tooltip. |
| VISIBLE | Sets objects visibility. Depricated. Please use WS_VISIBLE style. |
| ADDTTSTYLE | Adds windows or tooltip styles for tooltips |
| DELTTSTYLE | Delete windows or tooltip styles for tooltips |
| TTSTYLE | Sets windows or tooltip styles for tooltips. All previous styles will be reset. |
| BKGMODE |
Mode of background of an object. It can be: OPAQUE - (Default) The object's BackColor fills the control and obscures any color or graphics behind it. TRANSPARENT - Anything behind the object is visible. example: BKGMODE=TRANSPARENT; |
| BKGSRC | Sets background sourse as in other object. For example if OBJ1 have hatched brush and original color then current object will have the same. Example BKGSRC=OBJ1; |
| SCALE | Sets scale factor. You can change it at runtime to override default value. See also: GUI settings |
| NAME | Set the name of an object. Name sets automaticaly at creation of object. But You can change it later. |