Windows controls common propertyes

ADDSTYLE Adds windows or object styles
BKG Sets object background color. Not all objects support this property.
BRUSH Sets brush color and style. Brush used for fill object background.
DELSTYLE Delete windows or object styles
DRAWCOTEXT Name of OwnerDrawContext that will used for drawing of object client area (items)
DRECT Window size in screen coordinates
ENABLE Enables or disables object window. Depricated. Please use WS_DISABLED style.
FONT2 Sets additional font (name, style, ...)
FONT Sets font (name, style, ...)
FRALIGN Object orientation and allignment
FRSIZING Binding of the object changes
FRG Foreground color
GROUP Grouping. You can combine objects by groups and set style of objects in group according of state of main object.
MRECT Window size relatively from mouse pointer coordinates
NCHITANS Sets answer on WM_NCHITTEST
PARENT Sets parent window.
PEN Line propertyes
RECT Window size in parent coordinates.
REGION Assign region object to object's window. For example You can create object with hole in the object center.
SIZING Sets sizing. You can describe how object's size will change according changes of other objects.
DELSIZING Delete sizing settings for object
MINSIZE Sets minimum size
MAXSIZE Sets maximum size
MINPOS Sets minimum position of topleft corner
MAXPOS Sets maximum position of topleft corner
STYLE Sets windows or object styles. All previous styles will be reset.
TALIGN Sets text orientation. (not for all objects)
TEXT Window (object) text. In some cases it can set window caption. (DIALOGS, LISTCTRL etc.)
TOOLTIP Sets popup help text - tooltip.
VISIBLE Sets objects visibility. Depricated. Please use WS_VISIBLE style.
ADDTTSTYLE Adds windows or tooltip styles for tooltips
DELTTSTYLE Delete windows or tooltip styles for tooltips
TTSTYLE Sets windows or tooltip styles for tooltips. All previous styles will be reset.
BKGMODE Mode of background of an object. It can be:
OPAQUE - (Default) The object's BackColor fills the control and obscures any color or graphics behind it.
TRANSPARENT - Anything behind the object is visible.
example: BKGMODE=TRANSPARENT;
BKGSRC Sets background sourse as in other object. For example if OBJ1 have hatched brush and original color then current object will have the same. Example BKGSRC=OBJ1;
SCALE Sets scale factor. You can change it at runtime to override default value. See also: GUI settings
NAME Set the name of an object. Name sets automaticaly at creation of object. But You can change it later.